Though playing with the Wii using the Wiimote has been a lot of fun, many gamers can’t help but feel that the accuracy of the Wiimote could be better. Before the Wii was even released, I think many gamers were assuming that the Wiimote would allow true motion control (often referred to as “1:1″ control, which means your motions in real-life would be exactly like that seen in the game). Sadly, that hasn’t been the case. Most of the time, we merely shake or wave the controller to execute a specific function, but it never really matches what is happening in the game.

Recently, Nintendo introduced a new attachment to the Wiimote which may change things. Called the “Wii MotionPlus”, the attachment will connect to the bottom of the Wiimote and will “redefine game control by more quickly and accurately reflecting motions in a 3-D space”. This will translate to more realistic control never before seen in a console system. Apparently, the Wii MotionPlus is sensitive enough to even detect slight movements of the wrist and arm and will be translated into the gameplay.

Though I’m happy that Nintendo is finally considering 1:1 control, I definitely think that this should’ve been available on the Wiimotes from the very beginning. Right now, it makes it seem like Nintendo is going for a cash grab by releasing all these peripherals separately and taking more money from families. I definitely hope that Nintendo will release the Wii MotionPlus prior to the release of Star Wars: Force Unleashed because what better way to showcase 1:1 control than a lightsaber game? Anyhow, we’ll probably hear more about the Wii MotionPlus throughout E3.

-Stephen

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